In a land ruled by fear, even broken heroes can change the ending.
Crow’s Curtain Call is a cinematic dark-fantasy actual-play campaign from Roll to One. This unique take on the Classic Ravenloft Tale, blends gothic horror, political intrigue, and high-stakes drama, the series centers on themes of mutation, fate, and resistance. When devils rise and heretics burn, the only thing standing between hope and ruin is a group of heroes with nothing to lose — and everything to fight for.
Dungeons & Dragons 5e
57 total
2–3 hours per episode
Dark Fantasy, Gothic Adventure
6 + DM
Pre-Recorded Actual Play

A Dungeon Master who has ran Curse of Strahd five times now... this time with devils.

A Human Wild Magic Barbarian haunted by his fey past, standing between order and collapse.

A Human Eloquence Bard whose operatic dreams take them directly to danger time after time.

A Lizard-Folk Twilight Cleric somehow managing to cling to his goddess in this particular domain of dread.

An Aarakocra Alchemist Artificer bent on discovering the secrets of bending the flesh to suit whatever needs arise.

A Goliath Champion Fighter whose circumstances lead him to choosing heroism over survival.

A Halfling Arcane Trickster Rogue hellbent on getting revenge on the Vampire that trapped him in the first place.

Crow’s Curtain Call was our first ever game on the channel. Jaden crafted the world straight out of the Forgotten Realms with its own twist. Each player was encouraged to bring forward story arcs that would evolve over time, allowing the show’s tone to shift between intimate character beats and large-scale set pieces. Every faction, relic, or rumor in the world was taken beyond the page, making the setting feel reactive and alive — and letting viewers feel like they were watching a story that could truly go anywhere.
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